04 · Cultural Design · Visual Storytelling · Educational Experiences
Grand Egyptian Museum Design Commissions
A series of design commissions for the Grand Egyptian Museum, developed across cultural programming, educational experiences, visual systems, and public-facing museum content.
- Year
- 2024–2026
- Location
- Grand Egyptian Museum, Giza
- Client
- Grand Egyptian Museum
- Category
- Cultural Design · Visual Storytelling · Educational Experiences
- Status
- Completed
A series of design commissions for the Grand Egyptian Museum, developed across cultural programming, educational experiences, visual systems, and public-facing museum content.
The work spans from interactive technology and AI-driven storytelling to family programming, children's educational material, talk visuals, and infographic panels. Across the commissions, the design approach focuses on making museum content feel accessible, engaging, and visually memorable, translating historical, seasonal, and cultural themes into clear experiences for different audiences.
Rather than treating each commission as a separate graphic task, the work approached GEM as a living cultural environment: a place where heritage, education, technology, and public engagement can meet through thoughtful design.
Included projects
02.1
GEM AI Time Machine Hackathon
Hackathon · Interactive Concept · AI Experience
An award-winning interactive concept developed during the GEM AI Time Machine Hackathon, exploring how artificial intelligence can be used to reimagine museum engagement and bring historical storytelling closer to contemporary audiences.
The project proposed a time-travel-inspired digital experience where visitors could interact with Egyptian history through a more personal, immersive, and accessible format. The concept combined museum learning, AI tools, and experience design to create a bridge between heritage and future-facing technology.
Further integrations were animated photo added for the Children's Museum.
- Design
- Mariam Ghaly
- Coding and Deployment
- Rodyna Amr · Momen El Hoshary · Kareem Sinbel · Ezzat Mohammed · Anas Ahmed · Alaa Khalaf · Yousef Nasr
02.2
GEM Family Day Infographic Panels (Shemu)
Infographic Design · Family Programming · Museum Education
A set of infographic panels designed for GEM's Family Day programming around Shemu, the ancient Egyptian harvest season.
The panels were created to make historical and seasonal content approachable for families and younger audiences, using clear visual hierarchy, warm storytelling, and accessible educational graphics. The design balanced museum credibility with a lighter, more engaging tone suited for public programming.
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