Mariam Ghaly Studio
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04 · Cultural Design · Visual Storytelling · Educational Experiences

Grand Egyptian Museum Design Commissions

A series of design commissions for the Grand Egyptian Museum, developed across cultural programming, educational experiences, visual systems, and public-facing museum content.

Year
2024–2026
Location
Grand Egyptian Museum, Giza
Client
Grand Egyptian Museum
Category
Cultural Design · Visual Storytelling · Educational Experiences
Status
Completed

A series of design commissions for the Grand Egyptian Museum, developed across cultural programming, educational experiences, visual systems, and public-facing museum content.

The work spans from interactive technology and AI-driven storytelling to family programming, children's educational material, talk visuals, and infographic panels. Across the commissions, the design approach focuses on making museum content feel accessible, engaging, and visually memorable, translating historical, seasonal, and cultural themes into clear experiences for different audiences.

Rather than treating each commission as a separate graphic task, the work approached GEM as a living cultural environment: a place where heritage, education, technology, and public engagement can meet through thoughtful design.

Included projects

02.1

GEM AI Time Machine Hackathon

Hackathon · Interactive Concept · AI Experience

An award-winning interactive concept developed during the GEM AI Time Machine Hackathon, exploring how artificial intelligence can be used to reimagine museum engagement and bring historical storytelling closer to contemporary audiences.

The project proposed a time-travel-inspired digital experience where visitors could interact with Egyptian history through a more personal, immersive, and accessible format. The concept combined museum learning, AI tools, and experience design to create a bridge between heritage and future-facing technology.

Further integrations were animated photo added for the Children's Museum.

Design
Mariam Ghaly
Coding and Deployment
Rodyna Amr · Momen El Hoshary · Kareem Sinbel · Ezzat Mohammed · Anas Ahmed · Alaa Khalaf · Yousef Nasr

02.2

GEM Family Day Infographic Panels (Shemu)

Infographic Design · Family Programming · Museum Education

A set of infographic panels designed for GEM's Family Day programming around Shemu, the ancient Egyptian harvest season.

The panels were created to make historical and seasonal content approachable for families and younger audiences, using clear visual hierarchy, warm storytelling, and accessible educational graphics. The design balanced museum credibility with a lighter, more engaging tone suited for public programming.

Project gallery

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